MemoMarote: a working memory training game

Mate Marote is a flexible framework for large-scale educational interventions that include games developed, based on aspects from cognitive sciences as an effective way of learning. MemoMarote is a computer game designed for training working memory. The pilot study of this platform was an interventi...

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Autores principales: Lopez Rosenfeld, Matías, Goldin, Andrea Paula, Lipina, Sebastián, Sigman, Mariano, Fernández Slezak, Diego
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2013
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Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/94646
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Sumario:Mate Marote is a flexible framework for large-scale educational interventions that include games developed, based on aspects from cognitive sciences as an effective way of learning. MemoMarote is a computer game designed for training working memory. The pilot study of this platform was an intervention in La Rioja province (Argentina). In this article we analyze the registered statistics of use of the unsupervised version of the game. We found that playing activity had a peak when recently installed, decreasing during the first year and observing an increase when starting school classes in 2013. Analyzing the usage statistics we observed that players have a poor performance, with more incorrect answers than correct ones. These results suggest that children did not read instructions or they were not understood, and so they played the game incorrectly. We plan the creation of an interactive tutorial to increase the understanding of the game.