Gamification for user training. The experiences of the Library of the Facultad de Teología at the Universidad Católica Argentina

This paper aims to highlight a five-year-old practice that has been carried out at the Library of the Facultad de Teología at the Universidad Católica Argentina. This practice consists of using games for initial user training. The work shows the difficulties and the achievements observed after havin...

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Detalles Bibliográficos
Autor principal: Etchebehere, Pablo R.
Formato: Artículo publishedVersion
Lenguaje:Español
Publicado: Universidad de Buenos Aires, Facultad de Filosofía y Letras 2025
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Acceso en línea:https://revistascientificas.filo.uba.ar/index.php/ICS/article/view/17081
https://repositoriouba.sisbi.uba.ar/gsdl/cgi-bin/library.cgi?a=d&c=biblioinfo&d=17081_oai
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Sumario:This paper aims to highlight a five-year-old practice that has been carried out at the Library of the Facultad de Teología at the Universidad Católica Argentina. This practice consists of using games for initial user training. The work shows the difficulties and the achievements observed after having implemented the project forseveral years now. It also provides useful ideas that can be used by any library. ARK CAICYT: https://id.caicyt.gov.ar/ark:/s18511740/oya4olqvr