An human-computer interface using facial gestures for the game of Truco
In this work we present a method to detect and recognize the signs of the card game of Truco which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer inter...
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Autores principales: | , , |
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Formato: | SER |
Materias: | |
Acceso en línea: | http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p276_Castillo |
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Sumario: | In this work we present a method to detect and recognize the signs of the card game of Truco which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer interface , for example, in the context of the card game of Truco . To the best of our knowledge this is the first work that uses detection of facial gestures in the context of a game. © 2012 Springer-Verlag. |
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