Performance of dynamic texture segmentation using GPU

This work is focused on the assessment of the use of GPU computation in dynamic texture segmentation under the mixture of dynamic textures (MDT) model. In this generative video model, the observed texture is a time-varying process commanded by a hidden state process. The use of mixtures in this mode...

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Detalles Bibliográficos
Autores principales: Gómez Fernández, F., Buemi, M.E., Rodríguez, J.M., Jacobo-Berlles, J.C.
Formato: INPR
Lenguaje:English
Materias:
GPU
Acceso en línea:http://hdl.handle.net/20.500.12110/paper_18618200_v_n_p1_GomezFernandez
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