Internetworking with TCP/IP / Vol. III Client-server programming and applications.

Introduction and overview - The client server model and software design - Concurrent processing in client-server software - Program interface to protocols - The socket interface - Algorithms and issues in client software design - Example client software - Algorithms and issues in server software des...

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Detalles Bibliográficos
Autor principal: Comer, Douglas E.
Otros Autores: Stevens, David L.
Formato: Libro
Lenguaje:Inglés
Publicado: New Jersey : Prentice Hall, 1996.
Edición:2nd. ed.
Materias:
Aporte de:Registro referencial: Solicitar el recurso aquí
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300 |a 519 p. 
520 2 |a Introduction and overview - The client server model and software design - Concurrent processing in client-server software - Program interface to protocols - The socket interface - Algorithms and issues in client software design - Example client software - Algorithms and issues in server software design - Iterative, connectionless servers (UDP) - Iterative, connection-oriented servers (TCP) - Concurrent, connection-oriented servers (TCP) - Single-process, concurrent servers (TCP) - Multiprotocol servers (TCP, UDP) - Multiservice servers (TCP, UDP) - Uniform, efficient management of server concurrency - Concurrency in clients - Tunneling at the transport and application levels - Application level gateways - External data representation (XDR) - Remote procedure call concept (RPC) - Distributed program generation (Rpcgen concept) - Distributed program generation (Rpcgen example) - Network file system concepts (NFS) - Network file system protocol (NFS, Mount) - A TELNET client (Program structure) - A TELNET client (Implementation details) - Practical Hints and techniques for UNIX Servers - Deadlock and starvation in client-server Systems - Appendices. 
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650 4 |a TRANSMISION DE DATOS  |9 272521 
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