Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)

In recent years, mass media and digital devices have reshaped the practices of scientific communication on a global scale, introducing new strategies for transmitting the academic knowledge. This work reviews an application experience of immersive technology in the public communication of an archaeo...

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Autores principales: Ahets Etcheberry, Eugenia Inés, Landino, Matías, Gheco, Lucas
Formato: Artículo revista
Lenguaje:Español
Publicado: Facultad de Filosofía y Humanidades. Museo de Antropología 2024
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Acceso en línea:https://revistas.unc.edu.ar/index.php/antropologia/article/view/43413
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id I10-R372-article-43413
record_format ojs
institution Universidad Nacional de Córdoba
institution_str I-10
repository_str R-372
container_title_str Revista del Museo de Antropología
language Español
format Artículo revista
topic Rock art
360° virtual tour
Immersive technologies
Communication of science
El Alto-Ancasti Mountain
Arte rupestre
Recorrido virtual 360°
Tecnologías inmersivas
comunicación científica
Sierra de El Alto-Ancasti
Arte rupestre
Tour virtual de 360°
Tecnologias imersivas
Comunicação científica
Serra de El Alto-Ancasti
spellingShingle Rock art
360° virtual tour
Immersive technologies
Communication of science
El Alto-Ancasti Mountain
Arte rupestre
Recorrido virtual 360°
Tecnologías inmersivas
comunicación científica
Sierra de El Alto-Ancasti
Arte rupestre
Tour virtual de 360°
Tecnologias imersivas
Comunicação científica
Serra de El Alto-Ancasti
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
topic_facet Rock art
360° virtual tour
Immersive technologies
Communication of science
El Alto-Ancasti Mountain
Arte rupestre
Recorrido virtual 360°
Tecnologías inmersivas
comunicación científica
Sierra de El Alto-Ancasti
Arte rupestre
Tour virtual de 360°
Tecnologias imersivas
Comunicação científica
Serra de El Alto-Ancasti
author Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
author_facet Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
Ahets Etcheberry, Eugenia Inés
Landino, Matías
Gheco, Lucas
author_sort Ahets Etcheberry, Eugenia Inés
title Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
title_short Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
title_full Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
title_fullStr Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
title_full_unstemmed Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca)
title_sort immersive technologies and scientific communication: considerations from the development of a 360° tour through la candelaria cave (dpto. ancasti, catamarca)
description In recent years, mass media and digital devices have reshaped the practices of scientific communication on a global scale, introducing new strategies for transmitting the academic knowledge. This work reviews an application experience of immersive technology in the public communication of an archaeological rock art site in the El Alto-Ancasti Mountain (Catamarca, Argentina). These exceptional rock paintings have been investigated since the 1980s. However, much of this knowledge remains within the academic spheres, presented in formats that are not easily accessible to many people. With the aim of introducing this rock shelter and its academic knowledge to diverse audiences, we set out to develop a virtual, interactive and immersive tour that is freely and openly accessible. Reflecting on the challenges faced during its production, we will revise the opportunities, advantages and limitations that the application of immersive technologies presents for scientific communication in archaeology. The conclusions of this work underscore the importance of incorporating stages of maintenance and feedback of the generated resource to promote its impact on society.
publisher Facultad de Filosofía y Humanidades. Museo de Antropología
publishDate 2024
url https://revistas.unc.edu.ar/index.php/antropologia/article/view/43413
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spelling I10-R372-article-434132024-11-04T19:00:54Z Immersive technologies and scientific communication: considerations from the development of a 360° tour through La Candelaria Cave (Dpto. Ancasti, Catamarca) Tecnologías inmersivas y comunicación científica: reflexiones desde la creación de una visita 360° a la cueva de La Candelaria (Dpto. Ancasti, Catamarca) Tecnologias imersivas e comunicação científica: reflexões sobre a criação de uma visita de 360° à caverna La Candelaria (Departamento de Ancasti, Catamarca) Ahets Etcheberry, Eugenia Inés Landino, Matías Gheco, Lucas Ahets Etcheberry, Eugenia Inés Landino, Matías Gheco, Lucas Ahets Etcheberry, Eugenia Inés Landino, Matías Gheco, Lucas Rock art 360° virtual tour Immersive technologies Communication of science El Alto-Ancasti Mountain Arte rupestre Recorrido virtual 360° Tecnologías inmersivas comunicación científica Sierra de El Alto-Ancasti Arte rupestre Tour virtual de 360° Tecnologias imersivas Comunicação científica Serra de El Alto-Ancasti In recent years, mass media and digital devices have reshaped the practices of scientific communication on a global scale, introducing new strategies for transmitting the academic knowledge. This work reviews an application experience of immersive technology in the public communication of an archaeological rock art site in the El Alto-Ancasti Mountain (Catamarca, Argentina). These exceptional rock paintings have been investigated since the 1980s. However, much of this knowledge remains within the academic spheres, presented in formats that are not easily accessible to many people. With the aim of introducing this rock shelter and its academic knowledge to diverse audiences, we set out to develop a virtual, interactive and immersive tour that is freely and openly accessible. Reflecting on the challenges faced during its production, we will revise the opportunities, advantages and limitations that the application of immersive technologies presents for scientific communication in archaeology. The conclusions of this work underscore the importance of incorporating stages of maintenance and feedback of the generated resource to promote its impact on society. En los últimos años, los medios masivos y dispositivos digitales han transformado las prácticas de comunicación científica a una escala global, con nuevas estrategias para transmitir conocimientos. Este trabajo reflexiona acerca de una experiencia de aplicación de tecnologías inmersivas para la comunicación pública de las investigaciones arqueológicas desarrolladas en un sitio con arte rupestre de la sierra de El Alto-Ancasti (Catamarca, Argentina). La cueva de La Candelaria, investigada desde la década de 1980, alberga un conjunto excepcional de pinturas rupestres. Sin embargo, muchos de estos saberes han permanecido en el ámbito académico, en formatos poco accesibles para muchas personas. Con el objetivo de sociabilizar este abrigo y los conocimientos académicos a públicos diversos, nos propusimos desarrollar una visita virtual, interactiva e inmersiva, de acceso libre y gratuito. Considerando los desafíos enfrentados durante su producción, en este trabajo reflexionamos sobre las oportunidades, ventajas y limitaciones que estas tecnologías presentan para la comunicación científica en Arqueología. Las conclusiones de este trabajo subrayan la importancia de incorporar etapas mantenimiento y retroalimentación del recurso generado para favorecer su impacto en la sociedad.   Nos últimos anos, a mídia de massa e os dispositivos digitais transformaram as práticas de comunicação científica em escala global, com novas estratégias de transmissão de conhecimento. Este artigo reflete sobre uma experiência de aplicação de tecnologias imersivas à comunicação pública de pesquisas arqueológicas realizadas em um sítio com arte rupestre na cordilheira El Alto-Ancasti (Catamarca, Argentina). A caverna La Candelaria, que vem sendo investigada desde a década de 1980, abriga uma coleção excepcional de pinturas rupestres. No entanto, grande parte desse conhecimento permaneceu na esfera acadêmica, em formatos que não são muito acessíveis a muitas pessoas. Com o objetivo de tornar esse refúgio e conhecimento acadêmico socialmente acessível a diversos públicos, nos propusemos a desenvolver uma visita virtual, interativa e imersiva, com acesso livre e gratuito. Considerando os desafios enfrentados durante sua produção, neste artigo refletimos sobre as oportunidades, vantagens e limitações que essas tecnologias apresentam para a comunicação científica em arqueologia. As conclusões deste trabalho ressaltam a importância de incorporar etapas de manutenção e feedback do recurso gerado para favorecer seu impacto na sociedade. Facultad de Filosofía y Humanidades. Museo de Antropología 2024-04-30 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.unc.edu.ar/index.php/antropologia/article/view/43413 10.31048/1852.4826.v17.n1.43413 Revista del Museo de Antropología; Vol. 17 No. 1 (2024); 347-356 Revista del Museo de Antropología; Vol. 17 Núm. 1 (2024); 347-356 Revista del Museo de Antropología; v. 17 n. 1 (2024); 347-356 1852-4826 1852-060X 10.31048/1852.4826.v17.n1 spa https://revistas.unc.edu.ar/index.php/antropologia/article/view/43413/44966 Derechos de autor 2024 Eugenia Inés Ahets Etcheberry, Matías Landino, Lucas Gheco https://creativecommons.org/licenses/by-nc-sa/4.0